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 Wonderland's Deciples

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Adelaide
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Adelaide


Posts : 320
Join date : 2010-03-29
Location : Pennsylvania

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PostSubject: Wonderland's Deciples   Wonderland's Deciples EmptySun Jul 01, 2012 12:30 am

Wonderland’s Disciples

Setting: Wonderland

The only way for outsiders to enter Wonderland is to go beyond the looking glass; to fall into the mirror that takes them there.

Wonderland is made up of five (5) districts: Hearts, Spades, Clubs, Diamonds, and Jokers. Each district is known for their specific habits and behaviors. The Land of Hearts is a cultic culture of faithful servants, known for their fascination in the human body, specifically the heart. For every victim, the heart is cut out and sacrificed to their higher power. The Land of Spades is known for their fascination in the afterlife, and in the death. They are most commonly known as gravediggers; a dim land of cemeteries and death, along with perhaps some other mysteries? The Land of Clubs is full of violent, aggressive kind, interested mostly in the art and honor brought on by battle; best known as Wonderland’s Assassins. The Land of Diamonds is full of greedy lustful residents, interested only in their own gain of wealth and riches. Finally, the Land of Jokers are Wonderland’s Outcasts. Having not fit into any other land, they are of the most cynical and sadistic kind, and possibly the most dangerous.

The lands are of a strange and magical type, filled with color and creatures of the unknown and questionable type. It’s a world of wonder and fantasy.

Characters: Alices and Wonders

Humans, foreign to Wonderland, are known as alices. They are the only true threats to the residents of Wonderland, simply known as wonders. Alices are however capable of blending into the land, and remaining unidentified as such by only appearance. If they are discovered, there is a good chance they will then be killed.

Wonders are a huge selection of humanoid and strange creatures in all shapes, forms, and sizes. They are to be made with a creative idealism. They can take form as many things in many ways. User controlled wonders purpose is to create competition and get in the way of alices as they try to achieve their goal.

Creation of wonders is granted only with special permission from me; otherwise your character will be an alice. Don't ask to create and control more than one wonder as that will not occur.

Plot: To Find Alice

Although the cynical twisted Wonderland may seem corrupt and evil, there is chance that it can be mended. The way of doing this would be through releasing the great Alice of Wonderland; the creator of Wonderland, whose whereabouts are unknown. The most corrupt look forward to her death, in chance that they may then rise to power; it is believed that through being Alice’s murderer, that wonder may then consume her power and use it to rule over Wonderland.

Alices do not want Alice dead.

Those who fall into the looking glass are to forever remain in Wonderland, unless Alice is located to power the portal back to the world before Wonderland (the real world).

Conflicts: Getting Discovered

Wonders will not automatically identify alices based on appearance, as human-like creatures already exist there; those with human-like qualities do have a greater chance of being accused of being an alice. Under such accusations the accused will be put to trial and either sentenced to death or let free (results most often side with the former).

Alice's differ psychologically, as their understanding, beliefs, and morals all differ, as well as their knowledge of Wonderland and mannerisms. If discovered they are killed.

Skills: Using Abilities

Wonders do not have abilities, as alices do. When an alice enters Wonderland, a power is awakened, most commonly based on their personality and character traits. Each alice gets only one power, so think about it wisely and make sure it has to do with the character itself.

The only way for a wonder to gain a power is through the death of an alice, to which they can then absorb the power.

Rules: Yep, these things Razz

Weapons can be used, aside from guns (as guns do not belong in Wonderland Razz) Feel free to be creative in this regard; no enchanted or enhanced weapons.

No god moding; you control your character and your character only. This is to say, unless you have a minor character for the sake of the RP (something to battle, gain information from, ect) Please ask permission if creating these characters.

Subplots: I'm not entirely against them, but lets not stray too far from the plot. This isn't Naruto; we dun need a buncha fillers. Razz Come to me about them first.

No making all powerful characters; weaknesses and strengths are to equal each other out.

You must have an active alice at all times you have an active wonder. Alices are the focal point; keep that in mind. Most wonders will die off.

There is some system of structure in Wonderland, so it is not a free for all.

No creating alices just so your wonder can kill them to gain a power. No user controlled wonder will have a power.

NOTE: Fall into Wonderland in your first post, so we can get the plot going!

Special Thanks to Morbi_D for being the inspiration- I just gave life to an idea to brought up to me a long long whiles ago.
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Adelaide
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Adelaide


Posts : 320
Join date : 2010-03-29
Location : Pennsylvania

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PostSubject: Re: Wonderland's Deciples   Wonderland's Deciples EmptyMon Jul 02, 2012 9:11 am

Reddened edges crusted around golden gleaming irises, around narrow pupils, as multicolor hair fell in their way. She wore cat-eye contacts, matched with cat-eye styled makeup. She wore a black based t-shirt, with a splattered paint design displaying and array of colors, along with a bright hue of neon green skirt. She wore knee high yellow and pink striped socks, and at her wrists were bright blue lacey cuffs.

Her delicate, steady hands held to brush as they painted strokes across the blank canvas. The paint bled into the page as she created a portrait of another realm; one that only existed within the confounds of her elaborate imagination. Images of scaley birds with several rows of sharp teeth, swooping towards dark cowering rodents, with snake-like tails in a hazy purple setting coated the page.

When her interest was lost in the painting, she approached her dresser. It was covered in knick-knacks of various kinds; one of them happened to be a music box composed entirely of glass, which reflected beams of light, causing the refracted light to reflect against all surfaces it touched. Her hands slid across the surface, lifting up the lid... All she remembered from the next instant was the swirling of the colors of sounds coming from the music box, as they curled around her figure.

'What's happening?' She thought, intrigued by the feeling of weightlessness and the surreal surrounding around her...

Iris felt her body against a solid surface once more... What had happened? Did she faint? Moments ago she had felt like a feather, floating in the gentle breeze. Her eyes slid open with ease, as she exhaled. She stayed motionless looking at the pastel colors of an abnormal hue to the sky... never had she seen such vibrant colors of such an array of hues paint the sky. Her hands clutched the ground; grass. She felt the grass beneath her... She had been in her room last the remembered.

Suddenly, across the sky, an immense bird swooped towards her, baring several rows of sharp jagged teeth. She let out a screech of terror as she cringed; the creature, only recognized from her painting, dove back up into the air as she struggled to her feet and ran for cover.

-Everyone ends up in the same place at the end of the looking glass, even though their own looking glasses that they use as portals can differ from any glass objects-
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